Animating Baymax Using The Cinema 4D Pose Morph Tag

baymax_wireframe

In this tutorial, I follow up on how I animated Baymax from Big Hero 6 in my Cinema 4D Jiggle Deformer tutorial by using the Pose Morph Tag. If you’re not familiar with the Pose Morph Tag, be sure to check out my previous Pose Morph tutorial on how it can be used to morph between objects. In this tutorial, I’ll go over applying the Pose Morph tag, setting up your poses and then how to blend between the poses. Finally, I’ll show you how I used the Smooth Deformer to relax some of the geometry as well as Jiggle Deformers for some finishing touches.

Watch the full tutorial and download the Baymax Cinema 4D character rig file below.  Be sure to share with me whatever cool new dance moves you have Baymax learn by animating him using the Pose Morph tag!

Download Animated Baymax Character Rig Cinema 4D Scene File

Tutorial:

Watch my Pose Morph Tutorial to learn how to use the Pose Morph to morph between object states.

And if you want to learn more about how to use Cinema 4D in your 2D workflow, check out my Mixing 2D & 3D with Cinema 4D & After Effects Lynda.com course where I go over some creative ways to use the tools in C4D for a mainly 2D workflow inside of After Effects.

Stay up to date with the latest Cinema 4D tutorials by signing up to the Eyedesyn newsletter.

Using the Cinema 4D Jiggle Deformer in a 2D Workflow

In this tutorial I’m going to explore a few of the many uses of the Cinema 4D Jiggle Deformer and even show how I used it to help animate Baymax from Big Hero 6!  The Jiggle Deformer is super powerful and allows you to apply nice ‘springy’, ‘squash & stretch’ and ‘follow through’ type effects to your animations quickly, easily, and without adding any keyframes!  Think of it as a Deformer that allows you to apply that Spring effect that you’ll find in a Delay Effector.  Specifically, I’m going to show you how the Jiggle Deformer can help you in your 2D style animation workflow and I’ll explain why it’s a really nice alternative to hand keyframing the same type of movements using After Effects’ Puppet Tool.  First, we’ll go over the basics and settings of the Jiggle Deformer and the basics what it can do.  From there, I’ll show you how to use it with Falloffs, Vector Maps, and Particle Modifiers like Wind.  Finally, I’ll to demonstrate how super cool the Jiggle Deformer is by showing you how to add some awesome jiggly movement to a character animation created using a Pose Morph Tag.

Tutorial:

baymax_720

Download Animated Baymax Character Rig Cinema 4D Scene File

Watch my Pose Morph Tutorial to learn how to use the Pose Morph to morph to morph between object states.

And if you want to learn more about how to use Cinema 4D in your 2D workflow, check out my Mixing 2D & 3D with Cinema 4D & After Effects Lynda.com course where I go over some creative ways to use the tools in C4D for a mainly 2D workflow inside of After Effects.

Stay up to date with the latest Cinema 4D tutorials by signing up to the Eyedesyn newsletter.