Cinema 4D Quick Tip: Using PSR Constraint Tag Targets

PSR Constraint

In this Cinema 4D quick tip I’ll go over a useful option when doing character animation, Constraint Tags.  Specifically, I’ll be demonstrating how to use the PSR Target option to be able to morph an object from one target to another.  For example, this can come in handy when you have a character picking up an object or placing it down, this option allows you to morph between the grasp of the character and the final placement of the object.  Check out the link below to see a free excerpt from my Lynda.com course on rigging a robot arm and find out more about using PSR Constraint Tag Targets.

Watch Tutorial

You can also view the rest of my Cinema 4D courses on Lynda.com here.

Stay up to date with the latest Cinema 4D tutorials by signing up to the Eyedesyn newsletter.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s